Genre Fantasy. Page - 245
After Ryan Duce is found dead and is said to be a suicide, it's easy for me to see the real cause. A demon is responsible,after that more start to spawn.
Everyone has a weakness, even the mighty lion has a life source. Justice can be a twisted fate, killing every demon is a challenge I gladly accept. I am seen as a traitor. The hunters will want my head, my father will seek a reward for my capture. Soon it turns into a game, who ever stays alive wins.
There are only two options here...
Kill or be killed.
"If I die, I will be glad, cause for few moments I won't be your son..."
Brent continues to tell his story...
Rated M-
It was a cunning, dark and controlling romance.
Between two ruthless men and an ordinary girl.
Love can be a dangerous, sinister game.
But these men make it war.
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Asmerelda was ordinary.
The world she lived was not.
[Rated R: read with caution - verbal and physical abuse, sexual content, violence, and cussing ]
There are so many what-ifs in this world.
What if I would have worn this today or what if I would have spoken a little louder.
Maybe, just maybe,things might have been different.
But then there are times where you find that there is nothing you could have possibly done to stop an outcome.
You were one of those times.
You stole my power of will and showed me the force of a Furie.
Jaydria lives in Raytown, Missouri. Tobias lives outside the city of Dag in Dagrolma.
When the barrier between the two worlds suddenly shatter, their lives (along with everyone else) is thrown into chaos. Dagrolma is a fief in the world called Treah, everything that we on Earth would consider fantasy is reality. Jayd had lived what we would consider a normal life. And, if you lived in Dagrolma, Tobi did too. Everyone is affected and some people are finding the others ways of life unacceptable.
The story opens in Melbourne in the mid 21st Century, as the world is on the brink of a calamitous nuclear conflict. Our hero, Simon Redhead, is a young university student who is unaware that his genetic make-up has conspired to make him a manifestation of the 'Everlasting Hero'. Simon is saved from the forces of evil that are also looking for him and taken to FirstWorld, where he learns about its history and the eternal battle between Law and Chaos into which he is to be thrust. FirstWorld is at the centre of the multiverse – perhaps an infinite number of dimensions that reflect the various probabilities of existence. Originally, there was a single universe and time was linear. We discover that Simon and another manifestation of the Everlasting Hero were responsible for the Sundering, which caused the formation of the multiverse. We are confronted with the possibility that Fate controls everything we do in life and that we have no control over our own actions.
Simon finds a group of friends and colleagues to help him in his great quest. There’s a wizard (one of the last of the wise, created by the Great Old Ones to maintain the Balance), an elf, a dwarf, a human warrior, a being of currently uncertain parentage who is the Hero’s companion, and a strange fellow who is perhaps a bard and could be either a friend or a foe. There are possible friends and potential enemies around every turn. There’s a wizard turned evil, who is the main protagonist in Volume One, and there’s the big evil bad guy who won’t be vanquished (or will he?) until Volume Four.
We follow two groups of this fellowship as they travel within FirstWorld and through the dimensions and have to overcome many challenges, as well as Simon’s individual journeys through time. Simon’s first quest is to find his Sword, a very powerful talisman, and learn how to control and use it. Others seek it too. When he finds it, there’s an internal moral struggle as to whether he should use its great power. After great soul searching and hiding away, Simon realises that he must accept and face his destiny as the Everlasting Hero and he must use the Sword to save his friends and defeat the evil wizard, just when all seems lost.
Quest for Knowledge is available in a single E-Book or in four smaller parts.
The Search for a Legend is Part 1 of Quest for Knowledge and takes Simon from his dimension to FirstWorld where he learns about the history and geography and discovers that everyone expects him to be their saviour.