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of attack dialling a busy BBS’s lone phone line just to visit the computer system for perhaps half an hour. Most serious BBS hobbyists went through this routine several times each day.

As the name suggests, a BBS had what amounted to an electronic version of a normal bulletin board. The owner of the BBS would have divided the board into different areas, as a school teacher crisscrosses coloured ribbon across the surface of a corkboard to divide it into sections. A single BBS might have 30 or more electronic discussion groups.

As a user to the board, you might visit the politics section, tacking up a `note’ on your views of ALP or Liberal policies for anyone passing by to read. Alternatively, you might fancy yourself a bit of a poet and work up the courage to post an original piece of work in the Poet’s Corner. The corner was often filled with dark, misanthropic works inspired by the miseries of adolescence. Perhaps you preferred to discuss music. On many BBSes you could find postings on virtually any type of music. The most popular groups included bands like Pink Floyd, Tangerine Dream and Midnight Oil. Midnight Oil’s anti-establishment message struck a particular chord within the new BBS community.

Nineteen eighty-eight was the golden age of the BBS culture across Australia. It was an age of innocence and community, an open-air bazaar full of vitality and the sharing of ideas. For the most part, people trusted their peers within the community and the BBS operators, who were often revered as demigods. It was a happy place. And, in general, it was a safe place, which is perhaps one reason why its visitors felt secure in their explorations of new ideas. It was a place in which the creator of the WANK worm could sculpt and hone his creative computer skills.

The capital of this spirited new Australian electronic civilisation was Melbourne. It is difficult to say why this southern city became the cultural centre of the BBS world, and its darker side, the Australian computer underground. Maybe the city’s history as Australia’s intellectual centre created a breeding ground for the many young people who built their systems with little more than curiosity and salvaged computer bits discarded by others. Maybe Melbourne’s personality as a city of suburban homebodies and backyard tinkerers produced a culture conducive to BBSes. Or maybe it was just Melbourne’s dreary beaches and often miserable weather. As one Melbourne hacker explained it, `What else is there to do here all winter but hibernate inside with your computer and modem?’

In 1988, Melbourne had some 60 to 100 operating BBSes. The numbers are vague because it is difficult to count a collection of moving objects. The amateur nature of the systems, often a jumbled tangle of wires and second-hand electronics parts soldered together in someone’s garage, meant that the life of any one system was frequently as short as a teenager’s attention span. BBSes popped up, ran for two weeks, and then vanished again.

Some of them operated only during certain hours, say between 10 p.m. and 8 a.m. When the owner went to bed, he or she would plug the home phone line into the BBS and leave it there until morning. Others ran 24 hours a day, but the busiest times were always at night.

Of course it wasn’t just intellectual stimulation some users were after. Visitors often sought identity as much as ideas. On an electronic bulletin board, you could create a personality, mould it into shape and make it your own. Age and appearance did not matter. Technical aptitude did. Any spotty, gawky teenage boy could instantly transform himself into a suave, graceful BBS character. The transformation began with the choice of name. In real life, you might be stuck with the name Elliot Dingle—an appellation chosen by your mother to honour a long-dead great uncle. But on a BBS, well, you could be Blade Runner, Ned Kelly or Mad Max. Small wonder that, given the choice, many teenage boys chose to spend their time in the world of the BBS.

Generally, once a user chose a handle, as the on-line names are known, he stuck with it. All his electronic mail came to an account with that name on it. Postings to bulletin boards were signed with it. Others dwelling in the system world knew him by that name and no other. A handle evolved into a name laden with innate meaning, though the personality reflected in it might well have been an alter ego. And so it was that characters like The Wizard, Conan and Iceman came to pass their time on BBSes like the Crystal Palace, Megaworks, The Real Connection and Electric Dreams.

What such visitors valued about the BBS varied greatly. Some wanted to participate in its social life. They wanted to meet people like themselves—bright but geeky or misanthropic people who shared an interest in the finer technical points of computers. Many lived as outcasts in real life, never quite making it into the `normal’ groups of friends at school or uni. Though some had started their first jobs, they hadn’t managed to shake the daggy awkwardness which pursued them throughout their teen years. On the surface, they were just not the sort of people one asked out to the pub for a cold one after the footy.

But that was all right. In general, they weren’t much interested in footy anyway.

Each BBS had its own style. Some were completely legitimate, with their wares—all legal goods—laid out in the open. Others, like The Real Connection, had once housed Australia’s earliest hackers but had gone straight. They closed up the hacking parts of the board before the first Commonwealth government hacking laws were enacted in June 1989. Perhaps ten or twelve of Melbourne’s BBSes at the time had the secret, smoky flavour of the computer underground. A handful of these were invitation-only boards, places like Greyhawk and The Realm. You couldn’t simply ring up the board, create a new account and login. You had to be invited by the board’s owner. Members of the general modeming public need not apply.

The two most important hubs in the Australian underground between 1987 and 1989 were named Pacific Island and Zen. A 23-year-old who called himself Craig Bowen ran both systems from his bedroom.

Also known as Thunderbird1, Bowen started up Pacific Island in 1987 because he wanted a hub for hackers. The fledgling hacking community was dispersed after AHUBBS, possibly Melbourne’s earliest hacking board, faded away. Bowen decided to create a home for it, a sort of dark, womb-like cafe bar amid the bustle of the BBS bazaar where Melbourne’s hackers could gather and share information.

His bedroom was a simple, boyish place. Built-in cupboards, a bed, a wallpaper design of vintage cars running across one side of the room. A window overlooking the neighbours’ leafy suburban yard. A collection of PC magazines with titles like Nibble and Byte. A few volumes on computer programming. VAX/VMS manuals. Not many books, but a handful of science fiction works by Arthur C. Clarke. The Hitchhiker’s Guide to the Galaxy. A Chinese-language dictionary used during his high school Mandarin classes, and after, as he continued to study the language on his own while he held down his first job.

The Apple IIe, modem and telephone line rested on the drop-down drawing table and fold-up card table at the foot of his bed. Bowen put his TV next to the computer so he could sit in bed, watch TV and use Pacific Island all at the same time. Later, when he started Zen, it sat next to Pacific Island. It was the perfect set-up.

Pacific Island was hardly fancy by today’s standards of Unix Internet machines, but in 1987 it was an impressive computer. PI, pronounced `pie’ by the local users, had a 20 megabyte hard drive—gargantuan for a personal computer at the time. Bowen spent about $5000 setting up PI alone. He loved both systems and spent many hours each week nurturing them.

There was no charge for computer accounts on PI or ZEN, like most BBSes. This gentle-faced youth, a half-boy, half-man who would eventually play host on his humble BBS to many of Australia’s cleverest computer and telephone hackers, could afford to pay for his computers for two reasons: he lived at home with his mum and dad, and he had a full-time job at Telecom—then the only domestic telephone carrier in Australia.

PI had about 800 computer users, up to 200 of whom were `core’ users accessing the system regularly. PI had its own dedicated phone line, separate from the house phone so Bowen’s parents wouldn’t get upset the line was always tied up. Later, he put in four additional phone lines for Zen, which had about 2000 users. Using his Telecom training, he installed a number of non-standard, but legal, features to his house. Junction boxes, master switches. Bowen’s house was a telecommunications hot-rod.

Bowen had decided early on that if he wanted to keep his job, he had better not do anything illegal when it came to Telecom. However, the Australian national telecommunications carrier was a handy source of technical information. For example, he had an account on a Telecom computer system—for work—from which he could learn about Telecom’s exchanges. But he never used that account for hacking. Most respectable hackers followed a similar philosophy. Some had legitimate university computer accounts for their courses, but they kept those accounts clean. A basic rule of the underground, in the words of one hacker, was `Don’t foul your own nest’.

PI contained a public section and a private one. The public area was like an old-time pub. Anyone could wander in, plop down at the bar and start up a conversation with a group of locals. Just ring up the system with your modem and type in your details—real name, your chosen handle, phone number and other basic information.

Many BBS users gave false information in order to hide their true identities, and many operators didn’t really care. Bowen, however, did. Running a hacker’s board carried some risk, even before the federal computer crime laws came into force. Pirated software was illegal. Storing data copied from hacking adventures in foreign computers might also be considered illegal. In an effort to exclude police and media spies, Bowen tried to verify the personal details of every user on PI by ringing them at home or work. Often he was successful. Sometimes he wasn’t.

The public section of PI housed discussion groups on the major PC brands—IBM, Commodore, Amiga, Apple and Atari—next to the popular Lonely Hearts group. Lonely Hearts had about twenty regulars, most of whom agonised under the weight of pubescent hormonal changes. A boy pining for the affections of the girl who dumped him or, worse, didn’t even know he existed. Teenagers who contemplated suicide. The messages were completely anonymous, readers didn’t even know the authors’ handles, and that anonymous setting allowed heart-felt messages and genuine responses.

Zen was PI’s sophisticated younger sister. Within two years of PI making its debut, Bowen opened up Zen, one of the first Australian BBSes with more than one telephone line. The main reason he set up Zen was to stop his computer users from bothering him all the time. When someone logged into PI, one of the first things he or she did was request an on-line chat with the system operator. PI’s Apple IIe was such a basic machine by today’s standards, Bowen couldn’t multi-task on it. He could not do anything with the machine, such as check his own mail, while a visitor was logged into PI.

Zen was a watershed in the Australian BBS community. Zen multi-tasked. Up to four people could ring up and login to the machine at any one time, and Bowen could do his own thing while his users were on-line. Better still, his users could

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