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about the wall flanking the entrance on the right side.  Instead of the blank mountainside it used to be, there was the shape of a stylized skull carved into the stone – and he could’ve sworn it was grinning at him.

What the—?

“Look over there.”  Gwenda’s words tore his attention away from the skull and the fox standing in the entranceway, to see where she was pointing now.  About 50 feet to the left of the entrance with the fox was another entrance cut into the stone wall of the mountainside, this time with 2 stylized skulls carved to the right of the opening.

What was even more amazing was that there was a figure standing in the second tunnel leading inside.  Instead of a fox, this appeared to be a person—except that it wasn’t.  It was wearing armor and appeared to be holding a sling in its right hand, but it certainly wasn’t a Hill Dwarf, a Human, an Elf, a Gnome, or an Orc.  It had fur all over the exposed parts of its body, sort of an orange-brown color, with spots speckled over it.  Its mouth and nose looked more like the jaws of an animal—

“I think that’s a Gnoll,” Gwenda interrupted his perusal of the figure.  Sterge had vague recollections of Gnolls, from some of the stories he heard some of the veteran Raiders recount, but he couldn’t say for sure that was what it was – though it looked fairly similar to what he remembered hearing.

“How?” was all he could say.  Sterge just couldn’t get any more words out of his throat.

“I don’t know – but I was right, wasn’t I.  This isn’t over.”

Now it was his turn to shake his head, because he just couldn’t comprehend it.  He had seen the dungeon die before his eyes, with everything disappearing as if it had never been there.  Now…now he didn’t know what to believe anymore.

“So, it looks like we have two choices,” she said with a peppy lilt to her voice.  “Door number 1 or door number 2?  What do you think we should choose?”

Is she serious?  “Uh, I think we should choose option number three – go back and find some more group members.”

Gwenda just laughed at that.  “Oh, you’re just being silly; where’s the fun in that?”  Then she walked towards the door with the supposed Gnoll, who almost seemed to be waving them in invitingly.

Ugh.  Here we go again….

The End of Book 2

Final Stats

Dungeon Core Status (Before Rebuilding)

Dungeon Core Name:

Tacca GloomLily

Core Improvement (CI) Level:

12

Core Improvement Points (CIP):

1749/2300

Core Improvement Pending/Countdown:

26600 in 15 days

Special Characteristic Points (SCP):

50

Current Primary Assistant Bond:

Shale IronSchist

Dungeon Force (DF):

2000/2000

Dungeon Force Regeneration:

28 per minute

Reward Tier:

2

Control Limit:

0/400

Core Options:

Carve Earth

Targetable

5 DF per minute

Place Environmental Object

Targetable

Variable

Teleport

Instant

40 DF

Dissolve Assistant Bond

Instant

1 DF

Create Creature

Targetable

Variable

Create Trap

Targetable

Variable

Core Access:

Creature(s):

Canine Family, Feline Family, Semi-human Family, Hill Dwarves, Humans, Elves, Gnomes, Orcs, Dungeon Fairy

Variant(s):

All

Trap Specialization(s):

Enchantment, Life

Environmental Access:

Forest, Mountain

Permanent Assistant Sub-bond:

Tacca GloomLily

Special Characteristics:

Access all Variants for available dungeon creatures

All

Dungeon Assistant Information (Before Rebuilding)

Assistant Name:

Tacca GloomLily

Assistant Rank:

Adept

Assistant Stage:

1/5

Experience:

471/1000

Experience Pending/Countdown:

36953 in 135 days

Fairy Mana (FM):

350/350

Fairy Mana Regeneration:

15 per minute

Abilities:

Bond

Instant – Multiple

50+ FM

Translocation

Instant

1000 FM

Assistant Information Meld

Sustainable

1 FM per minute

Electrified Pacification

Sustainable

250 FM per minute

Healing Aura

Sustainable

20 FM per minute

Hibernate

Sustainable

1 FM per minute

Invisibility

Sustainable

3 FM per minute

Repellant Shield

Sustainable

2 FM per minute

Locked (17)

Variable

Variable

Dungeon Assistant Information (Before Rebuilding)

Assistant Name:

Shale IronSchist

Assistant Rank:

Novice

Assistant Stage:

1/5

Experience:

0/100

Experience Pending/Countdown:

53459 in 49 days

Fairy Mana (FM):

100/100

Fairy Mana Regeneration:

5 per minute

Abilities:

Core Bond

Instant

50 FM

Translocation

Instant

70 FM

Hibernate

Sustainable

1 FM per minute

Invisibility

Sustainable

3 FM per minute

Repellant Shield

Sustainable

2 FM per minute

Raider Status

Name:

Sterge Stonewell

Class:

Melee

Raider Level:

6

Power:

0/600

Physical Attack:

7 (10)

Physical Defense:

6 (11)

Ranged Attack:

0

Ranged Defense:

4

Magical Attack:

0

Magical Defense:

3

Resistances:

Physical 4

Mental 3

Earth 1

Fire 0

Water 0

Air 0

Nature 0

Life 0

Death 0

Skills:

Blade 1 (32%)

Blunt 4 (81%)

Two-handed 1 (0%)

Block 4 (12%)

Light Armor 2 (54%)

Heavy Armor 1 (0%)

Abilities:

Forceful Smash (Blunt)

Slam (Shield)

Analyze (Targeted)

Ignore Defense (Blunt)

Dungeon Sight (Enhancement)

Power Boost +50% (Permanent)

Raider Status

Name:

Gwenda Pebbleforge

Class:

Caster

Raider Level:

6

Power:

0/600

Physical Attack:

3 (4)

Physical Defense:

2 (3)

Ranged Attack:

0

Ranged Defense:

0

Magical Attack:

5 (7)

Magical Defense:

5

Resistances:

Physical 3

Mental 4

Earth 1

Fire 0

Water 0

Air 0

Nature 0

Life 0

Death 0

Skills:

Staves 1 (86%)

Casting Focus 3 (22%)

Introspection 1 (0%)

Offensive Spells 4 (12%)

Status Effect Spells 2 (93%)

Defensive Spells 2 (35%)

Abilities:

Magistrike (Staff)

Sapping Fog (Staff)

Magibarrier (Staff)

Magiburst (Staff)

Piercing Flash (Staff)

Reflection (Staff)

Analyze (Targeted)

Dungeon Sight (Enhancement)

Power Boost +50% (Permanent)

Maps

“Easy” Section

“Unfinished” Next Section

Author’s Note

Thank you for reading The Dungeon Fairy: Two Choices!

I hope you enjoyed this next step in Tacca’s journey as a Dungeon Fairy stuck inside of a Dungeon Core.  While there wasn’t necessarily as much dungeon development in this book as the first, there was still some creation of new rooms, new traps, and new creatures.  My main goal was to establish a little bit more of how the world worked regarding Raiders and their Merchant counterparts, and introduce the main conflict that will drive the rest of the

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