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cull the nearby dungeons and are thereby safer; the Heroes or whatever that were previously involved in defending the nearby land could join this force and move on to the next dungeon and destroy it, freeing up those Heroes, and so on and so forth.  In a matter of a year or two, your former homeland could be completely freed up from every single dungeon around them; of course, there would start to be some growing dungeons just making it out of their underground areas and into the wider world that replaced the ones that were destroyed ā€“ but they would be so weak that they wouldnā€™t prevent the Humans from going off into other lands to conquer.  Are you following me so far?ā€

In general, I am.  What I canā€™t understand is why they didnā€™t do that; Iā€™m almost positive that they certainly couldā€™ve done it easily.

The Dungeon Fairy nodded.  ā€œThatā€™s what Iā€™m getting at, in fact. If the Monster Seeds that were left behind as your ā€˜Dungeon Lootā€™ arenā€™t enough to dissuade a race from doing that to the dungeons, these Temporary Dungeon Core Enhancements were created to make such a premise nearly impossible.  Or at least so difficult that it would result in many deaths of those Heroes in order to destroy the final few dungeons, which would be extremely powerful.  In addition, while theyā€™re trying to finish them off, brand-new Cores would replace the ones that were destroyed and would rapidly grow until they were again a threat within a few months or sooner.

ā€œFun fact: this was actually attempted by the Humans when the dungeons first came into existence, but they stopped after four dungeons were destroyed, for some reason that was never revealed to us.  Itā€™s my own personal opinion that the Creator somehow visited the leaders of all the races at that point to warn them of the consequences of continuing down that path, and that was then passed down from generation to generation as some sort of rule that should never be broken.ā€

Sandra didnā€™t really consider that a ā€œfun factā€, though it did certainly explain some things.  She remembered back when she was a merchant learning that the Heroes were very particular about what dungeons they destroyed, and that if they were forced to destroy two that were close to each other, they would destroy one and then actively ā€œcontainā€ the other until a new dungeon appeared nearby ā€“ then they were free to destroy it.  While she always thought it was because they didnā€™t want to miss out on the powerful Loot that was dropped by destroying too many at once, but now it made sense with what Winxa was saying.

Then how does that explain what the Orcs are doing?

ā€œWell, in their defense, they probably didnā€™t know that the Reptile dungeon was just destroyed not too far away, triggering these enhancements,ā€ she replied with an apologetic tilt to her head. ā€œThat, or the warning has been lost to the ages, and they donā€™t know any better.ā€

Thatā€™s just great ā€“ what am I supposed to do now?

ā€œIā€¦donā€™t know.  This could have some drastic consequences for this entire region if more Cores are destroyed; because youā€™re at a crossroads between the races, all of them would be impacted by this, and further destruction would only spread further into their lands.  You could potentially speed up the demise of each of the races, though it would at least temporarily help those people living around here.ā€

It was quite the dilemma.

Logically, the greater good was now to leave the Undead Core alone and just cull the Monsters outside, preventing most of the potential expansion of its Area of Influence in the process.  After asking Winxa about the ā€œmentoring benefitsā€ included in the notification, she found that the possibility of another dungeon accessing her AOI was now impossible due to the Enhancements in play, so this option was a real possibility ā€“ because she could now upgrade her Core Size without fear.  At least until the Enhancements ended, at which time she was hopeful she could handle any threats with her greater Size.

In her Coreā€™s fictitious heart and in the deepest parts of her mind, however, Sandra wanted to destroy the Undead Core and call it a day.  Thoughts of revenge on the Dwarvesā€™ part motivated some of it, but deep down she could feel that it was the right thing to do, despite the danger it could impose on the towns and villages nearby, as well as those farther into their lands.  By the ā€œright thingā€, she meant that it was a mistake that she had made that needed to be corrected, and not necessarily because she thought that she was specifically put there to eliminate all of the dungeons.

Sandra was still undecided as to what she wanted to do as she spent the morning and afternoon creating even more Dungeon Monsters to add to those she already had out and about, including an additional half-dozen Phoenixes to replace those that had perished in the attack the night before.  She also expanded her Hyper Automatons force that she used to bring back dropped Monster Seeds, because she was planning on looting the Dwarven village.  She already noticed a few skeletal rats sneaking in and snatching some of the Seeds dropped from the battle, and she was sure that the Dwarves had a lot of Loot stashed away from their constant culling of the nearby Monsters.

It wasnā€™t through any desire for it herself ā€“ though she wouldnā€™t deny it would be beneficial ā€“ but because she knew that if she didnā€™t, more and more Undead could potentially slip through and grab it for their Core.  She couldnā€™t allow any such advantageous looting from helping the other Core, not if she had any hope to contain it in the future.

Sandra figured that she would at least continue the cleanup of all the Undead roaming

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