City of Fallen Souls: A LitRPG Adventure (UnderVerse Book 3) Jez Cajiao (best color ebook reader txt) 📖
- Author: Jez Cajiao
Book online «City of Fallen Souls: A LitRPG Adventure (UnderVerse Book 3) Jez Cajiao (best color ebook reader txt) 📖». Author Jez Cajiao
“Rapid cure-all, boy. It’s an advanced healing spell, not something either of you are ready to learn for a while, but it has its uses, despite being overly expensive in the mana cost. Now, you need to rest; I’ll get food sorted out. Sit here, do nothing, and maybe I’ll let you go back out and fight when the gong goes.”
“You’ll ‘let’ me?” I asked, lifting one eyebrow.
“You want me to be your resident healer?” she asked pointedly, and I nodded slowly. “Then when I speak, you listen; or you can go to hell, and I’ll go to Narkolt. So, what’s it going to be?” she asked, glaring at me.
“I’ll rest,” I agreed sourly, leaning back and trying to ignore the satisfaction on her face, as well as the grins from the Legionnaires.
“Time to check those notifications…” Oracle whispered, gesturing to me, and they popped up, box after box flooding my vision.
Congratulations! You have killed the following:
1x Olivan the Whip for a total of 1,860xp
1x Gromesh the Orc for a total of 12,000xp
Progress to level 16 stands at 86,308/165,000
*
Your Quest from the Goddess Jenae: ‘Reclaimer’ has updated…
You were offered a Quest to reclaim the lost Imperial Artifacts from the location known as ‘The Emporium’. For each Golem reclaimed, you receive 5000xp; for each functioning facility brought under your control, you receive 10,000xp; and for each magical artifact retrieved, you receive 100xp.
Claim the Emporium: 1/1
Reclaim the Golems: 11/13
Reclaim and Activate Facility: 0/1 – Damaged, current condition 7/100% (Facility will shift to your control once fully operational)
Retrieve Magical Artifacts: 57/80
Reward: Experience, Golem Genesis Chamber, Mining Facility
*
Congratulations! You and your team have killed the following:
1x Teradon for a total of 15,000xp each
Progress to level 16 stands at 101,308/165,000
Congratulations! Through hard work and perseverance, you have increased your Agility by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Dexterity by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Endurance by one point. Continue to train and learn to increase this further.
I pulled up my character sheet quickly, grinning as I saw how close I was getting to level sixteen, and looked over the progress to my next stat increases as well.
Name: Jax
Titles: Strategos: 5% boost to damage resistance. Fortifier: 5% boost to defensive structure integrity. Champion of Jenae: One search for hidden knowledge every 24 hours.
Class: Spellsword > Justicar> Champion of Jenae
Renown: Unknown
Level: 15
Progress: 101,308/165,000
Patron: Jenae, Goddess of Fire and Exploration
Points to Distribute: 0
Meridian Points to Invest: 0
Stat
Current points
Description
Effect
Progress to next level
Agility
42
Governs dodge and movement.
Average speed + 320% (+10% increase in darkness, -20% in daylight)
23/100
Charisma
23
Governs likely success to charm, seduce, or threaten
Success chance +130%
63/100
Constitution
34
Governs health and health regeneration
HP+480, regen 26pts per 600s (+10% regen due to soul bond, -20hp, each point invested now worth 20hp)
21/100
Dexterity
26
Governs ability with weapons and crafting success
+ 16% chance to wield weapon successfully, + 16% chance of crafting success
13/100
Endurance
25
Governs stamina and stamina regeneration
STM +320, regen 16pts per 30s (Each point now worth 20STM)
13/100
Intelligence
30
Governs base mana and number of spells able to be learned
+180 mana, spell capacity: 15 spells (-20mp due to soul bond)
89/100
Luck
20
Governs overall chance of bonuses
+10% chance of success in areas luck affects
71/100
Perception
25
Governs ranged damage and chance to spot traps/hidden items
+150% ranged damage, +25% chance to spot traps/hidden items
36/100
Strength
24
Governs damage with melee weapons and carrying capacity
+14 damage with melee weapons, +140% carrying capacity
53/100
Wisdom
35 (30)
Governs mana regeneration and memory
+250% mana recovery, 1.7ppm, 250% more likely to remember things, -50% mana regeneration until mana manipulation reaches level 10.
33/100
I quickly pulled up the last notification as well, cheering silently when I saw how much it had improved.
Naginata
Further Description Yes/No
Damage:
24-40 +33
Details:
This two-handed weapon was built from a combination of modern Earth techniques and traditional Japanese skills, creating a weapon that is truly deadly in the hands of a skilled user.
Enhanced; This weapon has been enhanced through Silverbright and has absorbed some of the souls of its victims. Current capacity: 33/100
Bonus ability: Magical infusion: Casting your spells through this weapon will infuse it with that ability for the duration of channeling and cause? x1 damage where? is equal to the damage done by the cast spell…
Rarity
Magical
Durability
Charge:
Unique
Yes
90/100
N/A
Congratulations! Your Evolving Weapon has reached an important milestone in claiming the souls of its victims, and you can now choose a secondary Bonus Ability!
1) Increased Capacity:
You choose to convert the essence of the souls most recently captured into increasing the weapon’s ability to absorb and feed on the souls of its victims, rising from 100 to 150. This will lower the current capacity from 33/100 to 1/150, reducing its current damage done from 24-40+33 to 24-40+1.
2) Soul Stealer:
Your weapon is now more efficient at stealing the souls of its victims, and has a higher chance to absorb them, even when you’re not channeling into it at the point of death! You will have a 10% chance to steal any souls released when your weapon deals the killing blow without infusion, and an 80% chance when infused!
3) Elemental Destruction:
Your weapon has reached the stage of developing its first elemental ability: Elemental Destruction! Once per 24 hours, you can activate this ability to send an element-powered shockwave outward in a radius of 20m, which will enact the maximum weapon damage +’x’ where ‘x’ is the distance in meters from you, dropping in power over distance. (Example: three targets surrounding you at a range of 5m would each be hit with 40(max weapon) +33 (Bonus damage) +15 (remaining distance to edge of AOE) for a total of 88 damage)
Choose carefully, as once made, this choice cannot be undone.
“Damn…” I muttered, rubbing my chin. “Okay, time to think logically…hmmmm.” Considering the most tempting first, ‘Elemental Destruction,’ was awesome. I assumed it meant if I planted the butt in a pool of water, it would do water damage, or planting it into the soil would cause earth damage. While it was cool and would
Comments (0)