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was a cat, I heard a couple of players say the name Sagie. Maybe, they recognized me; maybe, they just had me confused. Either way, I need to change the way I look and find out what’s been going on in the world. The cat outfit draws too much attention.

I put it back on and scroll back through the logs to the moment of the battle at Airis Castle.

Achievement received: Godkiller

Kill one divinity.

Reward: +100 to all attributes

Achievement received: Godkiller. Second rank.

Kill three divinities. Killed: 4.

Reward: +200 to all attributes

 

I got them all! Talamei and Miridia were next to me, and Leon was on the wall. Plus, Tullius. Hm, maybe not. There were a lot of divinities on the field of battle that day, and I could have killed someone else. The ranks don’t increase linearly, so I need to kill another three for the next one.

Achievement received: Scythe of death

Kill one hundred opponents at your rank or higher with one attack.

Reward: +50 to all attributes

Achievement received: Scythe of death. Third rank.

Kill ten thousand opponents at your rank or higher with one attack. Killed: 13702.

Reward: +150 to all attributes

The odd part is that killing an opponent a thousand levels higher than you or three gods doesn’t seem like that much. But killing ten thousand creatures with one attack? I put all my strength into that meteor, and I even killed myself with the recoil! It was incredible, especially if you take into account my level and the strength I had. Questions, questions, questions.

But that wasn’t all my achievements.

Achievement received: Life of the saints

Create a place of strength by yourself.

Reward: +50 to all attributes

Achievement received: Divine refusal

You refused to be reborn as a god of your own free will.

Reward: +100 to all attributes

For all my achievements, I have +20 for working with father to level-up, +100 for Titanbane, +20 for the strongest attack in the world, +200 for Godkiller, +150 for Scythe of death, +50 for creating a place of strength, and +100 for Divine refusal. In total, it’s +640 to all my attributes.

I lost five whole years! Everyone I knew must be light years ahead of me. Femida… I miss her grumbling and lectures on the pre-space era. We didn’t even really exchange contact information! All I have is my friend list.

I need to relax, so I sit back down in my meditation pose. My breathing evens; I listen to the rhythm of my heart. There’s an aura of death around me, and ghosts float about in the dark. I can’t help but think of my swim in the Styx and my victory over the boatman.

Wait a second! The boatman! The Gray Lands! My parents were sent there, so that means you can get there from Hell. Still, that brings up a few issues. For example, the places I was in haven’t been recorded by any of the players during their time in the inferno. Also, I can’t forget about the cloud of mental damage in the shroud and the lords flying around it. But nothing is impossible, and that means I can find my parents in the Gray Lands.

Time’s ticking—I can’t just stay here. I’ve already lost five years, and I need to figure out what to do next.

“Attribute window.”

Name: Sagie (LJ)

Level: 847

Experience: 782010/1861200 (971090 left until the next level)

Race: Human

Class: None selected

Main attributes

Strength: 640

Agility: 640

Stamina: 640

Intellect: 4405

Wisdom: 826

Available attribute points: 1480

Additional attributes

Speed: 500

Athleticism: 640

Morale: 640

Survivability: 640

Derivative attributes

Physical damage: 320 (strength/2, but no less than 1)

Carrying capacity: 1600 kg (strength*10/4)

Mana: 23510 (wisdom*10)

Health: 6400 (stamina*10)

Strength: 6400 (stamina*10)

Health restoration: 6400/minute (survivability*10)

Mana restoration: 6400/minute (morale*10)

Strength restoration: 640/minute (athleticism*10)

Running speed: 51 km/s (1+speed/10)

Defense: 5

Resistance

Physical damage: 15.27% (damage ignored: up to 81422/second)

Poison: 12.60% (damage ignored: up to 47368/second)

Fire: 35.62% (damage ignored: up to 1177204/second)

Electricity: 18.35% (damage ignored: up to 292021/second)

Mental damage: 35.52% (damage ignored: up to 1155597/second)

Cold: 16.52% (damage ignored: up to 120577/second)

Skills

Cooking: 261

Trap setting and disarming: 19

Archery: 252

Swimming: 306

Breath-holding: 343

Stealth: 251

Life Magic: 811

Mind Magic: 268

Space Magic: 598

Earth Magic: 266

Water Magic: 258

Fire Magic: 331

Air Magic: 258

Light Magic: 277

Dark Magic: 250

Meditation: 521

Hand-to-hand combat: 118

Perception: 896

Necromancy: 250

Blood magic: 268

Chimerology: 250

Ritual magic: 271

Artifact creation: 254

Poison-making: 25

Ointment-making: 25

Metal reinforcing: 25

Wood reinforcing: 25

Body enhancement: 302

Swords and daggers: 177

Professions

Herbalist: 388

Fisherman: 259

Tailor: 271

Blacksmith: 268

Carpenter: 308

Miner: 72

Mason: 244

Abilities

Imp eye

Undecuple consciousness

One of our own

Shroud of darkness

Gifts

Meeting deferred

My clothing gives me an interesting effect: nobody knows my real name, though I have no clue how I managed to give myself the name LJ. But as long as I have pants and a shirt on, I’m okay throwing the rest out. The name switch works then. Also, I have to make sure I know where the island is in case I decide to go back.

Fifteen hundred free attribute points is quite the haul. I’ve turned out to be a highly-developed life and space mage with a little fire thrown in for good measure. My perception is so good, too, that I’m starting to sense beings from the highest layer in the astral—those who have just recently died or who were just summoned. I even have empathy, though that’s the same as my ability to evaluate my opponents, probably a hidden skill encouraged by heightened sensitivity.

Oh, that’s good news, as well! All my derivative skills, with the exception of my speed, have been boosted through the ceiling by my achievements. It’s a shame I didn’t work on them earlier—they’d be much higher

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