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deaths of the Ants and her Constructs funneling ambient Mana her way, and she ignored everything else as she rebuilt Animated Shears and Rolling Forces as soon as she accumulated enough of the precious resource.  There were plenty of monster seeds that she had made before she upgraded available, at least, so in less than ten minutes she had almost doubled her current construct force.  She breathed an imaginary breath of relief when she was no longer in danger of being overrun anytime soon.

So, what was that you were saying while I was upgrading my Core Size?  I couldn’t really hear you all that well.

The Fairy looked shocked, and then angry, though at who Sandra couldn’t really tell.  As Winxa looked ready to speak again, the Dungeon Core cut her off.

I’m just messing with you!  Now, where do we begin…

Sandra wasn’t aware that Dungeon Fairies flapped their wings faster when they were angry – who knew?

Chapter 12

Fortunately, Winxa got over her anger fairly quickly, especially when Sandra was enthusiastic to start getting rid of her “pest” problem.

“First, you hit the threshold Core Size of 5, didn’t you?  And you mentioned Mundane Object Creation and Monster Seed Origination Adaptability?  I’ve never heard of those before, but that’s not surprising. Can you try to dig into them to see what they are in detail?”

I can try that, hold on.

Sandra wasn’t really scared of the Ants anymore since her forces had held up remarkably well after two-thirds of a day of fighting.  With the reinforcements, she was happy to look into anything that would help eliminate her issue with volatile neighbors.  She pulled up her Core Selection Menu and went down to the Core-specific Skills section, where she found the two new skills she had received.  Fortunately, when she concentrated on each one, she was able to get a little more information on them – which she was thankful for, since trying to figure it out on her own didn’t always work well.

Mundane Object Creation

(Core-specific Skill)

Mundane Object Creation allows the Dungeon Core to create mundane objects such as furniture, tableware, writing instruments, and even tools.  This skill does not allow for the creation of anything that requires moving parts or elemental energy, nor will it be able to create anything intending to be used as a weapon or protective armor.  All Mundane Objects can only be created from dirt, stone, or any Monster Seed material.  Mundane Objects can only be created when no invaders are present.  Requirements: Mana and Raw Materials in a quantity specific to the Mundane Object being created.  (Skills are permanent and remain even after a Classification change)

Monster Seed Origination Adaptability

(Core-specific Skill)

Monster Seed Origination Adaptability allows the Dungeon Core to adapt special techniques to create otherwise un-accessible Monster Seeds for use in either Dungeon Monster creation or otherwise. Monster Seeds can only be created when no invaders are present. Requirements: Unknown.  (Skills are permanent and remain even after a Classification change)

As Sandra explained the two different skills to Winxa, she was slightly disappointed that they didn’t appear that useful in her current situation.  That wasn’t to say she wasn’t excited for the future, as she thought the Mundane Object Creation skill would likely prove invaluable; however, as she couldn’t use either of her new skills, they were essentially useless right now.

Her notification also mentioned access to new Trap Construction Options, but she got another angry red warning notification saying she couldn’t make changes to her dungeon while there were invaders.  Upgrading to Size 5 hasn’t seemed to give me anything I can use.

“Yes, it seems that way.”  Winxa overheard Sandra’s internal comment and answered unnecessarily.  “I’ve never heard of anything remotely like those two skills you received, though, so it will be interesting what you do with them later.  And what does it mean about a Classification change?  It’s impossible to change your Classification after it’s chosen—” the Dungeon Fairy stated but stopped when she looked over at Sandra again.  “Never mind, you seem to thrive on doing the impossible, so I guess I shouldn’t be surprised.”

Sorry, I thought I told you about that when I was choosing my Classification in the first place; it said while I wasn’t locked into whatever I chose, all my Mana and Dungeon Monsters would be utilized to help with the change.

“That’s just crazy…but it makes sense.  If you aren’t constrained by contract, you shouldn’t be locked into a Classification either.  Hmm…” Winxa mused, before shaking her head and continuing.  “Anyway, none of that helps you right now.  If you don’t have skills or traps, and you can’t create a physical barrier, you don’t really have any other option other than bringing the fight to the source of your problem.  You’re going to have to kill the Queen with one of your Dungeon Monsters.”

How?  None of my Rolling Forces or Tiny Automatons could fit through a tunnel – even if they could get to them – and my Animated Shears will be destroyed within moments.  My Clockwork Spiders might be able to climb up a wall, but they’ll be dismantled almost as quickly.  I don’t have…

But she did have something she could use, once she thought about it.  Now that her Core had been upgraded, she could hopefully afford to make it, too.

Constructs Creation Options

Name:

Mana Cost:

Clockwork Spider

5

Small Animated Shears

10

Tiny Automaton

20

Rolling Force

25

Segmented Centipede

100 (Seed Unavailable)

Articulated Clockwork Golem

150 (Seed Unavailable)

Not only could she afford – Mana-wise – to create the Segmented Centipede, but she also had enough to make an Articulated Clockwork Golem.  Of course, it depended upon whether she had the right Monster Seeds.

Monster Seed Origination

Name:

Raw Material Cost:

Mana Cost:

Min. Mana:

Max. Mana:

Tiny Copper Orb

50

5

5

10

Small Copper Orb

100

10

5

25

Locked Seeds:

Unlock

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