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cohesive unit.  She made sure they stayed far out of sight of any of the remaining villages on the border, but even then they were able to cover quite a bit of territory.

They also absorbed and funneled ambient Mana to Sandra; it wasn’t nearly as much as her AMANS, but it was enough to be significant.  In fact, when she did some quick calculations, she found that she was gaining approximately 25,000 Mana every hour from everything, which equated to 600,000 per day; she couldn’t help but think that if she were focused on upgrading her Core Size, she could be at 30 or beyond in no time.  Now that she had a significantly powerful – and sizable – force of constructs, she was tempted to do just that…but decided to hold off until she was sure she could help protect all of the nearby villages at the same time, if that became necessary.

As far as resources went, Sandra spent about an hour the night before taking inventory of her treasury. She felt a little like a greedy moneylender that liked to obsessively count all the gold pieces in their vault, but she knew it was a good idea to know what she was sitting on rather than hope that it was enough for the future.  As much as it might’ve been “fun” to count every single thing in her now-full treasury, she only counted the most important things.

1600 Large Elemental Orbs (200 of each element)

30 Tiny Faceted Sapphire Spheres

12 Small Faceted Sapphire Spheres

10 Small Dragon Glass Slivers

50 Large Steel Orbs

100 Large Iron Orbs

150 Average Steel Orbs

Approximately 1,500 smaller Monster Seeds of various sizes

120 Titanium ingots

300 Steel ingots

500 Iron ingots

1,000 ingots of various other metals (Copper, Tin, Nickel, Lead, Bronze, Silver, Gold)

Her treasury represented millions of Mana and Raw Materials-worth of Monster Seeds and crafting materials, and it filled her treasury room up.  She was now confident that – in case of another emergency – she had the “funds” available to bail her out; it would most likely hurt her again to dig into her reserve, but she also knew that it might be the only thing that could save her.

Even with all of that filling her treasury room, Sandra still had an overflow of Mana – both from the deaths of the deadly creatures and through her continuous ambient Mana generation from her AMANS.  As a result, she was able to unlock some of the materials she hadn’t been able to before in her Organic/Inorganic Elemental Transmutation Menu.

Organic/Inorganic Material Elemental Transmutation Menu

Transmutation Options

Elemental Orb Required (Size/Qty)

Mana Required

Additional Seed Material (Size/Qty)

Unlocked (Y/N)

Precious Gemstones

Citrine

N/A

N/A

N/A

Y

Hematite

N/A

N/A

N/A

Y

Onyx

N/A

N/A

N/A

Y

Sapphire

N/A

N/A

N/A

Y

Topaz

N/A

N/A

N/A

Y

Ruby

Fire (Large/6)

268000/500000

Copper (Large/5)

N

Emerald

Natural (Large/6)

0/1000000

Bronze (Large/5)

N

Diamond

Holy (Large/6)

0/10000000

Steel (Large/5)

N

Moonstone

?????

0/20000000

?????

N

Dragon’s Eye

?????

0/50000000

?????

N

Magistone

?????

0/100000000

?????

N

Fruit-producing Tree Seeds

Apple

N/A

N/A

N/A

Y

Pear

N/A

N/A

N/A

Y

Peach

N/A

N/A

N/A

Y

Plum

N/A

N/A

N/A

Y

Apricot

N/A

N/A

N/A

Y

Orange

N/A

N/A

N/A

Y

Lemon

Air (Large/5)

50000/50000

Redwood (Large/4)

N

Lime

Natural (Large/5)

60000/60000

Yew (Large/4)

N

Coconut

?????

0/100000

?????

N

Elderfruit

?????

0/1000000

?????

N

Ambrosia

?????

0/25000000

?????

N

Sandra was able to unlock Citrine, Hematite, Onyx, and Topaz gemstones; the others on the list she was working on but hadn’t had the Mana for quite yet.  She was also able to grow Ash and Pine trees for their wood, which also provided the Seed Material for Plum and Apricot fruit-producing trees – which she then unlocked.  She currently had Redwood and Yew maturing in her growing room along with her new acquisitions, which would contribute to unlocking Lemon and Lime tree Seeds; she had already paid the Mana for them, so all she was missing was the materials.

She had previously unlocked all that she could from the other categories in her Menu, so all she had left to work on were the remaining fruits and gemstones, but she still needed to figure out the requirements for several of them. Experimenting with the mystery materials and Elemental Orbs for her locked transmutations was definitely something that she wanted to pursue, because the potential of having rare and superb materials to use with her crafting was a huge draw.  However, there were a few things that she wanted to do before that, including looking at what she could use her Advancement Points to purchase – which turned out to be quite a few Points.

Advancement Points (AP)

Source

Criteria

Point Value

Lifetime Earned Points

Lifetime Spent Points

Core Size

Receive AP upon Core Size upgrade (does not count for Core Size 1 nor upgrade stages)

1 per Core Size upgrade

19 AP

(19X Core Size Upgrades)

19/19 AP

Number of Rooms

Receive AP for each distinct dungeon room at least 4,000 cubic feet in size (20ftx20ftx10ft minimum)

1 AP per qualified room

45 AP

(45X Qualifying Rooms)

33/45 AP

Unique Dungeon Fixtures

Receive AP for each never-before-seen fixture in your dungeon

2 AP per fixture

26 AP

(13X Crafting Stations)

26/26 AP

Creature Eradication

Eradicate sources of nearby creatures (i.e. lairs and spawning areas)

3 AP per eradication

72 AP

(5X Territory Ant Colonies, 6X Bearling Lairs, 4X Desolate Spider Clutches, 4X Crag Hound Packs, 5X Solitary Broat Spawn)

6/72 AP

Sentient Race Elimination

Eliminate members of sentient races

1 AP per 10 eliminations

8 AP (12X Orc, 71X Gnome)

8/8 AP

Sentient Race Bonding

Form a new Dungeon Visitor Bond with a member of a sentient race

1 AP per 2 Bonds

8 AP (1X Orc/Dwarf, 6X Elf, 9X Gnome)

8/8 AP

Dungeon Core Destruction

Receive AP for eliminating another Dungeon Core

30 AP per Core

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