The Dungeon Fairy: A Dungeon Core Escapade (The Hapless Dungeon Fairy Book 1) Jonathan Brooks (the dot read aloud TXT) 📖
- Author: Jonathan Brooks
Book online «The Dungeon Fairy: A Dungeon Core Escapade (The Hapless Dungeon Fairy Book 1) Jonathan Brooks (the dot read aloud TXT) 📖». Author Jonathan Brooks
She could Improve her Core a bit faster than her Assistant Rank over the next couple of months, but unless she got her dungeon up and running soon, she’d hit a wall in the amount she could squeeze by with. There was no way she was going to attempt to put more than 800 Confusion Enchantment Traps in her current dungeon, which was why she needed to finish it soon and open it up for Raiders to invade. She’d receive CIPs just by having them inside her dungeon – depending on the amount of time spent there – and if she somehow killed one, then she would receive even more – though with the 95% reduction, Raider deaths wouldn’t benefit her as much as they would normally.
Regardless of what would happen in the future, she now had some choices to make on how to spend her Core Improvement Points. What she chose now would shape the immediate future of her dungeon, especially since she probably wasn’t going to have many more CIPs until she opened up completely.
Core Improvements
Available Core Improvement Points (CIP)
500
0 in 30 days
Improvement Name
Value
Cost (CIP)
Maximum Dungeon Force Increase
+500 DF
200
Dungeon Force Regeneration Increase
+5 DF per minute
200
Control Limit Increase
+50
100
Select Additional Creature
1
250
Select Additional Creature Variant
1
25
Select Additional Trap Specialization
1
300
Select Additional Environment Access
1
400
Reward Tier Increase
1
100
Convert CIPs to SCPs
1 SCP
4
Again, as she expected, the cost in CIPs to increase her maximum Dungeon Force and regeneration was more; whereas they were each 50 before, now they were 200. It was the way the system worked, unfortunately – each time you purchased an Improvement, the more expensive the next purchase would be. The only thing on the list that didn’t change no matter how much you did it was the conversion of Core Improvement Points to Special Characteristic Points – that stayed exactly the same with a 4-to-1 ratio.
There were benefits to doing that conversion, of course, and Tacca was pretty sure that she’d have to do it at some point in order to get rid of her negative Special Characteristics; she only received 25 SCPs every time she raised her Core Improvement Level, so unless she wanted to wait until she was Level 23 (which was a long way away), she’d have to sacrifice some of her precious CIPs. Right now, though, the conversion wouldn’t do much good – she’d much rather use her Points on something that could help immediately.
Increasing her potential options with more Dungeon Force was imperative, so she spent 400 of her 500 Points on raising it to a maximum of 1,500 and an additional 5 per minute regeneration. When those were purchased, she saw that the next cost for each was 500 – so that wasn’t going to happen for a little while. With her remaining 100 CIPs, Tacca spent them on increasing her Control Limit by 50 – which would greatly help to populate her dungeon when she was ready.
Tacca then turned to her Assistant side of her new form, though she paused after a moment to realize something: she hadn’t blacked out due to her Core Improvement Level increasing. I guess that was only temporary. Looking at her Core from the outside, she noticed that all but one tiny crack had been repaired; she figured that the initial damage just after she was sucked into the Dungeon Core had been far greater than she knew, and that was the reason for the period of unconsciousness. Now that she was basically repaired, there was no need for knocking her out, apparently.
Dungeon Assistant Information
Assistant Name:
Tacca GloomLily
Assistant Rank:
Novice
Assistant Stage:
4/5
Experience:
12/400
Experience Pending/Countdown:
0 in 1 Month
Fairy Mana (FM):
200/200
Fairy Mana Regeneration:
9 per minute
Abilities:
Bond
Instant – Multiple
50+ FM
Translocation
Instant
1000 FM
Healing Aura
Sustainable
20 FM per minute
Hibernate
Sustainable
1 FM per minute
Invisibility
Sustainable
3 FM per minute
Repellant Shield
Sustainable
2 FM per minute
Tacca’s increase in her Novice Rank Stage provided her with a brand-new Ability: Healing Aura. She had been worried that her changed circumstances would prevent her Assistant system from automatically teaching her how to use it, but fortunately she was wrong; as soon as she thought about it, she knew how to activate it as well as information on what it could do.
The Healing Aura was for healing herself – at least it would if she were still a Fairy, though she wasn’t sure how it would work with her Core – and anything around her for 10 feet in every direction. It required 20 Fairy Mana every minute to sustain, which was quite a lot; however, it would rapidly heal the injuries from minor cuts and scratches within a minute, as well as
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