City of Fallen Souls: A LitRPG Adventure (UnderVerse Book 3) Jez Cajiao (best color ebook reader txt) đ
- Author: Jez Cajiao
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âCould you?â Soween asked, tapping her lip with one finger. âDonât forget that the Skyking wonât be alone, not entirely. A creature that keeps itself this hiddenâespecially one thatâs so paranoid, it doesnât let anyone even know where its lair is without a binding Oath of allegianceâwonât be unguarded. Add to that, anything thatâs strong enough to command Prometheans wonât be easy to take down. No offense, Lydia, but I donât see it.â
âWeâre not just guards or backups for Lord Jax,â Lydia snapped. âWe can fight! We got him here through the fucking Drow, didnât we?â
âTrue, but the Drow didnât even show themselves to the city, let alone face the Skyking. Iâm not being cruel here, Lydia. Iâm sorry, but I donât see you and your team winning that fight.â
âNo, Iâll be with you, Lydia,â I reassured her. âAs soon as we can get out of the arena, Augustus, you and your team of Legionnaires will come with us. We hit it hard and fast; weâll be heading straight for the Skyking. Once weâve eliminated the bastard, we head for the shipyards and the Starâs Glory. Weâll be launching the attack right after the final fight of the night. Whoever is left at the arena will be summoned back, if the Skyking has that ability. If it doesnât, then thatâs good too. We keep a few people back to escort me, I hit the Emporium, then up to the Skyking? No, thatâs not gonna work, is itâŠ?â
âNo. Timing wise, never mind the rest, it wonât.â Mal confirmed. âInstead, if youâre damn determined to do the Emporium, we hit it after the fight tomorrow night, if, and only fucking well IF, you can take the Golems out. We strip it bare, bring back whatever we can and hide it here. Iâm betting thereâll be some magical shit we can use the night after.â
âWell, how the hell do we fit it all in, then?â I growled.
âWe stagger the fights,â Soween said suddenly. âWe tell the Skyking itâs got the final slot of the night, and that weâll be holding a load of minor fights before the âmain event.â To sweeten the pot even further, we want it to submit someone that you canât beat, someone powerful. Then, after the third fight, we make our move. While the minor fights are happening, we spirit you away to attack the Skyking and kill the fucker, backed up by your current Legionnaires and your squad. Once it begins, Iâll bet the Skyking has some way of magically communicating with its creatures. Whoever is waiting to fight you will leave, we call it cowardice, and we still take the win.â
âFuck the win. If that goes wrong, the strongest fighter the Skyking has will attack us from behindâŠâ I said, frowning.
âWell, you got a better plan? A better way to fit everything in?â Mal grinned.
âNo, butâŠâ
âBut nothing! The attack on the Skyking starts the whole thing off at, say, midnight. The attack on the stockpile can get underway, and we make sure word gets to the guards outside the Enclave, so that as soon as weâre finished there, they go runnin' to protect the stockpile; maybe have a helpful urchin who points 'em in the wrong direction. While theyâre lookin' the other way, the Legion breaks out. They hit the Shipyards while the guards are distracted. You kill the Skyking and send the Legion fliers and any Harpies you can recruit straight at the Airships above the city, and we get the ships in the air!â
âHead out to sea, pretend weâre heading south, maybe?â Soween interrupted, clearly thinking aloud.
âNo, then weâll have the Narkolt fleet coming to intercept us⊠canât go straight for the Tower, either, so maybeâŠâ
âWhy not?â I asked.
ââWhy not,â what?â Mal asked, clearly distracted.
âWhy not make straight for the Tower?â
âBecause theyâll send the armies after us, obviously. You got a strong enough force to take down the entire army? Because if you do, what the hell are we doing trying to do here?â Mal snapped.
âNo, but by the time weâve done this, we could have the âAgamemnonâs Wrathâ and the âFreedomâ both heading to us. Combining them and the ships we are able to steal, we might be able to take out any attackers.â
âMight,â Mal said, shaking his head. âThatâs not good enough, Jax. Iâve been on the wrong side of battles before. Better not to risk it, iff'n you see reason?â
âOkay, butâŠâ
âBut what we do is head out to sea, head east by south-east, straight for the Sunken City. Itâs about ninety miles out, but pretty much the only thing out there until you hit the shippin' lanes to Mathai and the Pirate Isles. I heard the traders that were in the city a few weeks back were tryin' to buy the secrets to makin' an Airship, and the inhabitants nearly sunk âem to teach 'em a lesson. The nobles and Barabarattasâll hopefully all think it was them, tryin' to steal the ships. Once weâre a few days out, maybe four or so, we swing around and head northeast for another two days, then swing back inland, come in low, and we should be able to reach your Tower in another six, maybe seven days, with nobody sure where we went. Add to that, if weâve got all the stockpiles of manastones, they wonât be able to risk following us out to sea, since theyâd crash when they ran out.â
I regarded Mal for a long minute, and he stared back.
âThatâs a long time to be on the ships⊠especially the Battleship, considering itâs barely a skeleton frameâŠâ
âThen we add a day on. Stop at the Sunken City and pile all the engineers onto the Battleship, put some barriers up to protect people as best we can from the weather. Tell me itâs not the best way to do this. Until now, we were plannin' on gettin' 'em out via the forests and
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