The Crafter's Dominion: A Dungeon Core Novel (Dungeon Crafting Book 5) Jonathan Brooks (books that read to you txt) đź“–
- Author: Jonathan Brooks
Book online «The Crafter's Dominion: A Dungeon Core Novel (Dungeon Crafting Book 5) Jonathan Brooks (books that read to you txt) 📖». Author Jonathan Brooks
1 AP per qualified room
68 AP
(68X Qualifying Rooms)
65/68 AP
Unique Dungeon Fixtures
Receive AP for each never-before-seen fixture in your dungeon
2 AP per fixture
36 AP
(16X Crafting Stations, 1X Bathing Room, 1X Enchantment Repository)
32/36 AP
Creature Eradication
Eradicate sources of nearby creatures (i.e., lairs and spawning areas)
3 AP per eradication
72 AP
(5X Territory Ant Colonies, 6X Bearling Lairs, 4X Desolate Spider Clutches, 4X Crag Hound Packs, 5X Solitary Broat Spawn)
72/72 AP
Sentient Race Elimination
Eliminate members of sentient races
1 AP per 10 eliminations
353 AP (3357X Orc, 71X Gnome, 42X Dwarf, 68X Elf)
12/353 AP
Sentient Race Bonding
Form a new Dungeon Visitor Bond with a member of a sentient race
1 AP per 2 Bonds
92 AP (1X Orc/Dwarf, 49X Elf, 9X Gnome, 73X Dwarf, 52X Orc)
48/92 AP
Dungeon Core Destruction
Receive AP for eliminating another Dungeon Core
30 AP per Core
60 AP (1X Reptile Classification Core, 1X Undead Classification Core)
30/60 AP
?????
N/A
N/A
N/A
N/A
(?????) Denotes an unknown, unique Source of Advancement Points. Perform this unknown action to unlock more information.
Total Advancement Points Earned and Spent
701 AP
280 AP
Total Advancement Points Available
421 AP
That’s a lot of Advancement Points! Her excitement was temporary, though, as she realized that she had gained most of them from killing so many Orcs and Elves; again, she didn’t regret killing them because they had attacked her, but she would rather it hadn’t happened in the first place. Her anger came back when she remembered that it was due to the Dungeon Cores that it had happened the way it had. Her vision swam in a deep red as she looked over how many AP she had to spend, before pulling up her Advancement Options.
Advancement Options
Current Advancement Points
421
Advancement:
Cost:
Choose 1 Dungeon Monster from another available Classification (Repeatable)
5
Give your Dungeon Monsters the option of having a chosen accessible elemental attribute in addition to their base element – Cost increases with each purchase (only works on Monsters capable of using/applying their element) (Repeatable)
10
Reduce the Mana cost of Monster Seeds by 15% – Cost increases with each purchase (Advancement 2/4)
60
Reduce the Mana cost of Dungeon Monsters by 15% – Cost increases with each purchase (Advancement 3/4)
120
Reduce the Raw Material cost of Monster Seeds by 15% – Cost increases with each purchase (Advancement 1/4)
30
Reduce the Mana cost of Dungeon Traps by 15% – Cost increases with each purchase (Advancement 0/4)
15
Extend your Area of Influence by 10% – Cost increases with each purchase (Advancement 0/10)
50
Advance a current Classification 1 level to acquire access to stronger and larger Dungeon Monsters – this also includes any “Advancement Unlocked” Monsters – Cost increases with each purchase (Advancement 1/3)
150
Select a second available Classification to hybridize your Core (This option is only available once)
150
In her current state of mind, this was a very poor idea. With her need to annihilate and exact her vengeance on the Cores, her perusal of the Options she had was like going shopping for groceries at the market when hungry. Poor decisions were almost always made, and purchasing more than could possibly be consumed before the food went bad was a common occurrence. And so it was with Sandra’s decisions for purchasing, as she was hungry for death and destruction, with no thought to the costs and consequences of such destruction.
Yes! Okay, I’m slowly running out of Raw Materials, so I’m going to make my Monster Seeds cost less RM…purchased…and purchased again for a total of 90 AP. Now, eventually I’m going to run out of Mana, though I do have a stockpile of Energy Orbs I can consume…so, let’s reduce the Mana cost of my Monster Seeds and Dungeon Monsters for another 180 AP.
If that had been it, that would’ve been a well thought-out strategy. Sandra reduced the Raw Material and Mana cost of her Seeds, as well as the Mana cost of her Monsters; doing so, she could produce quite a few more constructs than she could before – all for the same resource cost – and she could likely break the stalemate by producing more attacking Monsters than the other Cores could defend against…but she wasn’t done.
What else? What will ensure my success? Ah, look, I have just enough to upgrade my Classification again! With that, they don’t stand a chance….
Using another 150 AP, bringing her down to a miserly 1 AP in reserve, she used nearly all of her Points to Advance her Classification to Level 2. She felt a vague shifting around of something in her Core as she initiated the Advancement, and a sudden worry cut through her red fury-filled vision, clearing it for the first time since…well, she couldn’t remember, honestly.
Wait! The last time I did this, I was out for nearly a week— Sudden pain ripped through her Core as she completely lost her vision, and unlike her Core Upgrades, it wasn’t just muted; she couldn’t see or hear anything, and her mind came to a complete halt. In that state, all of her anger, hatred, and insane thoughts drifted away, leaving her drained and completely unaware of anything. Her mind was so blank that she couldn’t even think about what she had done, why she had done it, or really anything at all.
With a sudden jolt to her mind, she was back in control of her Core, with a message waiting for her.
Congratulations on your Classification Advancement!
Current Classification: Constructs (Advancement Level 2)
Your current Constructs Creation Options have been upgraded!
Your current Advancement Creation Options have been upgraded!
(Attention! Your existing Dungeon Monsters will not be automatically upgraded. Upgrades will only take place when a new Dungeon Monster is created. Mana requirements may have increased
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