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kind of priesthood and to claim that all should bow before its
mysteries. Useful professions are clearly meant for the public, but
those whose utility is more dubious can only justify their existence
by assuming that the public is meant for them: now, this is just the
illusion that lies at the root of solemnity. Almost everything comic
in Moliere’s doctors comes from this source. They treat the patient
as though he had been made for the doctors, and nature herself as an
appendage to medicine.
Another form of this comic rigidity is what may be called
PROFESSIONAL CALLOUSNESS. The comic character is so tightly jammed
into the rigid frame of his functions that he has no room to move or
to be moved like other men. Only call to mind the answer Isabelle
receives from Perrin Dandin, the judge, when she asks him how he can
bear to look on when the poor wretches are being tortured: Bah! cela
fait toujours passer une heure ou deux.
[Footnote: Bah! it always helps to while away an hour or two.]
Does not Tartuffe also manifest a sort of professional callousness
when he says—it is true, by the mouth of Orgon: Et je verrais
mourir frere, enfants, mere et femme, Que je m’en soucierais autant
que de cela!
[Footnote: Let brother, children, mother and wife all die, what
should I care!]
The device most in use, however, for making a profession ludicrous
is to confine it, so to say, within the four corners of its own
particular jargon. Judge, doctor and soldier are made to apply the
language of law, medicine and strategy to the everyday affairs of
life, as though they had became incapable of talking like ordinary
people. As a rule, this kind of the ludicrous is rather coarse. It
becomes more refined, however, as we have already said, if it
reveals some peculiarity of character in addition to a professional
habit. We will instance only Regnard’s Joueur, who expresses himself
with the utmost originality in terms borrowed from gambling, giving
his valet the name of Hector, and calling his betrothed Pallas, du
nom connu de la Dame de Pique; [Footnote: Pallas, from the well-known name of the Queen of Spades.] or Moliere’s Femmes
savantes, where the comic element evidently consists largely in
the translation of ideas of a scientific nature into terms of feminine
sensibility: “Epicure me plait…” (Epicurus is charming), “J’aime les
tourbillons” (I dote on vortices), etc. You have only to read the third
act to find that Armande, Philaminte and Belise almost invariably
express themselves in this style.
Proceeding further in the same direction, we discover that there is
also such a thing as a professional logic, i.e. certain ways of
reasoning that are customary in certain circles, which are valid for
these circles, but untrue for the rest of the public. Now, the
contrast between these two kinds of logic—one particular, the other
universal—produces comic effects of a special nature, on which we
may advantageously dwell at greater length. Here we touch upon a
point of some consequence in the theory of laughter. We propose,
therefore, to give the question a wider scope and consider it in its
most general aspect.
IVEager as we have been to discover the deep-seated cause of the
comic, we have so far had to neglect one of its most striking
phenomena. We refer to the logic peculiar to the comic character and
the comic group, a strange kind of logic, which, in some cases, may
include a good deal of absurdity.
Theophile Gautier said that the comic in its extreme form was the
logic of the absurd. More than one philosophy of laughter revolves
round a like idea. Every comic effect, it is said, implies
contradiction in some of its aspects. What makes us laugh is alleged
to be the absurd realised in concrete shape, a “palpable
absurdity”;—or, again, an apparent absurdity, which we swallow for
the moment only to rectify it immediately afterwards;—or, better
still, something absurd from one point of view though capable of a
natural explanation from another, etc. All these theories may
contain some portion of the truth; but, in the first place, they
apply only to certain rather obvious comic effects, and then, even
where they do apply, they evidently take no account of the
characteristic element of the laughable, that is, the PARTICULAR
KIND of absurdity the comic contains when it does contain something
absurd. Is an immediate proof of this desired? You have only to
choose one of these definitions and make up effects in accordance
with the formula: twice out of every three times there will be
nothing laughable in the effect obtained. So we see that absurdity,
when met with in the comic, is not absurdity IN GENERAL. It is an
absurdity of a definite kind. It does not create the comic; rather,
we might say that the comic infuses into it its own particular
essence. It is not a cause, but an effect—an effect of a very
special kind, which reflects the special nature of its cause. Now,
this cause is known to us; consequently we shall have no trouble in
understanding the nature of the effect.
Assume, when out for a country walk, that you notice on the top of a
hill something that bears a faint resemblance to a large motionless
body with revolving arms. So far you do not know what it is, but you
begin to search amongst your IDEAS—that is to say, in the present
instance, amongst the recollections at your disposal—for that
recollection which will best fit in with what you see. Almost
immediately the image of a windmill comes into your mind: the object
before you is a windmill. No matter if, before leaving the house,
you have just been reading fairy-tales telling of giants with
enormous arms; for although common sense consists mainly in being
able to remember, it consists even more in being able to forget.
Common sense represents the endeavour of a mind continually adapting
itself anew and changing ideas when it changes objects. It is the
mobility of the intelligence conforming exactly to the mobility of
things. It is the moving continuity of our attention to life. But
now, let us take Don Quixote setting out for the wars. The romances
he has been reading all tell of knights encountering, on the way,
giant adversaries. He therefore must needs encounter a giant. This
idea of a giant is a privileged recollection which has taken its
abode in his mind and lies there in wait, motionless, watching for
an opportunity to sally forth and become embodied in a thing. It IS
BENT on entering the material world, and so the very first object he
sees bearing the faintest resemblance to a giant is invested with
the form of one. Thus Don Quixote sees giants where we see
windmills. This is comical; it is also absurd. But is it a mere
absurdity,—an absurdity of an indefinite kind?
It is a very special inversion of common sense. It consists in
seeking to mould things on an idea of one’s own, instead of moulding
one’s ideas on things,—in seeing before us what we are thinking of,
instead of thinking of what we see. Good sense would have us leave
all our memories in their proper rank and file; then the appropriate
memory will every time answer the summons of the situation of the
moment and serve only to interpret it. But in Don Quixote, on the
contrary, there is one group of memories in command of all the rest
and dominating the character itself: thus it is reality that now has
to bow to imagination, its only function being to supply fancy with
a body. Once the illusion has been created, Don Quixote develops it
logically enough in all its consequences; he proceeds with the
certainty and precision of a somnambulist who is acting his dream.
Such, then, is the origin of his delusions, and such the particular
logic which controls this particular absurdity. Now, is this logic
peculiar to Don Quixote?
We have shown that the comic character always errs through obstinacy
of mind or of disposition, through absentmindedness, in short,
through automatism. At the root of the comic there is a sort of
rigidity which compels its victims to keep strictly to one path, to
follow it straight along, to shut their ears and refuse to listen.
In Moliere’s plays how many comic scenes can be reduced to this
simple type: A CHARACTER FOLLOWING UP HIS ONE IDEA, and continually
recurring to it in spite of incessant interruptions! The transition
seems to take place imperceptibly from the man who will listen to
nothing to the one who will see nothing, and from this latter to the
one who sees only what he wants to see. A stubborn spirit ends by
adjusting things to its own way of thinking, instead of
accommodating its thoughts to the things. So every comic character
is on the highroad to the above-mentioned illusion, and Don Quixote
furnishes us with the general type of comic absurdity.
Is there a name for this inversion of common sense? Doubtless it may
be found, in either an acute or a chronic form, in certain types of
insanity. In many of its aspects it resembles a fixed idea. But
neither insanity in general, nor fixed ideas in particular, are
provocative of laughter: they are diseases, and arouse our pity.
Laughter, as we have seen, is incompatible with emotion. If there
exists a madness that is laughable, it can only be one compatible
with the general health of the mind,—a sane type of madness, one
might say. Now, there is a sane state of the mind that resembles
madness in every respect, in which we find the same associations of
ideas as we do in lunacy, the same peculiar logic as in a fixed
idea. This state is that of dreams. So either our analysis is
incorrect, or it must be capable of being stated in the following
theorem: Comic absurdity is of the same nature as that of dreams.
The behaviour of the intellect in a dream is exactly what we have
just been describing. The mind, enamoured of itself, now seeks in
the outer world nothing more than a pretext for realising its
imaginations. A confused murmur of sounds still reaches the ear,
colours enter the field of vision, the senses are not completely
shut in. But the dreamer, instead of appealing to the whole of his
recollections for the interpretation of what his senses perceive,
makes use of what he perceives to give substance to the particular
recollection he favours: thus, according to the mood of the dreamer
and the idea that fills his imagination at the time, a gust of wind
blowing down the chimney becomes the howl of a wild beast or a
tuneful melody. Such is the ordinary mechanism of illusion in
dreams.
Now, if comic illusion is similar to dream illusion, if the logic of
the comic is the logic of dreams, we may expect to discover in the
logic of the laughable all the peculiarities of dream logic. Here,
again, we shall find an illustration of the law with which we are
well acquainted: given one form of the laughable, other forms that
are lacking in the same comic essence become laughable from their
outward resemblance to the first. Indeed, it is not difficult to see
that any PLAY OF IDEAS may afford us amusement if only it bring back
to mind, more or less distinctly, the play of dreamland.
We shall first call attention to a certain general relaxation of the
rules of reasoning. The reasonings at which we laugh are those we
know to be false, but which we might accept as true were we to hear
them in a
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