Genre Fantasy. Page - 209
Arabesque is an accomplished tamer of animals and sometime woodcutter. She and her companions, human and animal, frequent the Faded Tabard Inn, a comfortable and familiar oasis.
Ari's friends and their animal companions - always loyal, occasionally sneaky, and constantly entertaining - will surprise you. Laugh along with the antics of Bad Karma, Whiskey, Nightmare the Bear and the other clever characters found in these tales.
There is seldom a dull moment when animal cunning and human emotions mix in this rough and tumble world.
Come share in the adventure. Your place at the table is reserved.
(Your place on the Cover could be assured, too. Please see the Dedication for more info.)
Ever heard of a Light so bright, so tangible it's almost solid?
Ever heard of a Darkness so deep and so smooth it's almost as if there's something looking back at you?
Welcome to a world where the Shadows are alive with eyes and ears that watch your everymove; a world where everything bright and sparkling is as corrupt as those they comdemn!
Luna is not a leader, but she finds herself in charge of a colony that are reckless, demanding and threaten to expose the Shadow community and start a war with the Lights.
Jesse, banished from the Light community for predicting an event that people beleive never came true, is stunned to receive more visions. And Jesse is never wrong.
Two lost souls, thrown together, must take on the responsibility of preventing a war by those who have been deprived of life and try and uncover what dark secrets lurk behind the Light Elders, those who claim they are innocent and just!
In the city of Malifestron, a young blacksmith named Tannis Vahrin is framed for attempting to murder the wife of King Malifesh, and is made an unwilling pawn in a plot the king’s advisor, a man named Anstrom, first set into motion nearly two decades in the past. After a twist of fate allows him to escape his imprisonment accompanied by a fellow prisoner, a foreigner named Alqim, he meets a mercenary called Krow, who convinces him to help lead an army being raised by the king’s nephew, in exchange for helping him to escape the city. Tannis agrees in the hopes of clearing his name, and takes the first of many steps on the path to becoming a warrior. The three of them face many obstacles, as they recruit people from Krow’s past who might be capable of helping to lead, and they encounter battle and betrayal along the way. Then when they finally reach their destination, Tannis meets one of Anstrom’s former pawns who tells him of his true origins, and he must contend with learning that much of what he believed about his life was a lie. After coping with what he has just learned, Tannis emerges stronger and more determined to lead the army to victory over the oppressive forces gathered by Anstrom.
“You just don’t want to admit you care for someone.” Michael said. That did it. Something in the Warrior snapped.
She whirled around and pushed him against the wall so hard and so quick he didn’t even have time to react. She gripped his shoulders tightly and looked at him with her dark brown eyes. They pierced him like a dagger. Like she saw through him, to his soul. No one had looked at him with such intensity in his long life.
“You know nothing about me. Do you hear me? Nothing.”
Aria, along with her brother Mason must team together with an enemy, whose race is also the cause of their parents tragic death. Will they be able to put aside their differences and work together...even become friends?