Author's e-books - science fiction. Page - 4
Ha. You'd think that hundreds of years into the future would be the place to be, right? Flying cars, robots feeding you gourmet dinners, mind control, etc. No, there are no flying cars and mind control. More like robots. Just goddamn robots. They're the people born without any emotions, and for most of my life so far, I thought I was one of them. Until James Rodney came into the picture and muddled my perfect robotic world up, and named me an "Outcast".
Outcasts are perceived as dangerous. We're the baddest of the bad, greatest of the great, evilest of the evil. That's why they plant correctional institutes all over the world to make us better--to make us what they think is normal again--to turn us back into robots. I've been warned not to stay around James. A voice in the back of my head reminds me all the time. But who can attempt to stay away from someone that broken? I'm letting him ruin my life, and I guess I'm okay with that.
Cast adrift into the wilderness, a teenaged boy flees a sorceress crowned with the skull of a dragon-hatchling, a sorceress who loves to pluck the wings off faery queens and assassinate rival magicians ... just for fun. Contending with warlords, werewolves, and the wrath of winter spirits, young Starbane is aided by a quarrelsome spy and a vagabond maiden on his journey, but it seems that everyone has a conflicting agenda and the shape-shifting witch, Oblixta, will not allow anyone to escape her clutches without a fight. Politics threatens to keep the exile from finding Rowan Blaize, a reclusive warlock from another dimension, trapped by a spell in Starbane's unforgiving world. Can Blaize help the boy thwart doom and break his own confining curse, or will an eerie twist of fate lead to a magical showdown that ruins them all? Ideal for admirers of the classic fantasy genre, Rowan Blaize and the Starbane Exile (Enchanted Heritage Chronicles: Book III) offers a timeless tale of Good vs. Evil ... and a glimpse into the perilous affairs of witches and wizards at war.
Hilaria lives in Zolo the last Human Colony on Earth. 85 years ago a virus wiped out most of human kind and Zolo was built in a last ditch effort to save what was left of the human race. After 85 years of peace within the wall the re emergence of the Awakening causes mayhem within the wall and Hilaria must fight for the right to live freely with herself constantly being tested along the way. Hilaria experiences loss and love and anger in a new way and will ultimately lead to the survival of the human race.........
Ravaged by the fury of a terrifying storm, an ancient sorcerer falls from the sky and crashes into a farm upon the English countryside. Powerless but determined, the wily Rowan Blaize must make his way to London and seek the help of his eccentric Aunt Ariadne, unaware that supernatural perils lurk around every corner. Even more daunting is the ultimate war he must wage against a vengeful goddess in order to reclaim his enchanted heritage. Told in the epic narrative tradition of classics like 'Hiawatha' and 'The Midnight Ride of Paul Revere,' 'Rowan Blaize' is a one-of-a-kind fantasy tale to be cherished for the ages. Lavish illustrations enhance a magical story that traverses a breathtaking journey through mystical worlds and encounters with a host of unforgettable characters. A sumptuous feast of enchantment to be savored by readers of all descriptions, 'Rowan Blaize' is the cornerstone work and the "key" that opens the door to the entire series of novels in the Enchanted Heritage Chronicles.
Serenity Williams is your average 15 year old girl. Her parents disappeared just days after her birth, and she was raised by her grandparents before being taken to the city by her aunt. Five years later she receives a phone call; her grandfather's passed away and left her behind a large inheritance. But in order to receive it, she has to move back to her hometown and move back into her childhood home. After returning it quickly starts becoming clear to her that her parents disappearance was no mere accident, and that her once beloved home is no longer what she thought it was. Chandeliers swing, her room destroyed, and she sees a figure around the house. What secrets are her grandmother hiding? Who's terrorizing her home, a vengeful spirit, or a lonely ghost? And what dark secrets do the marshes of Blackbourne hide?
Ha. You'd think that hundreds of years into the future would be the place to be, right? Flying cars, robots feeding you gourmet dinners, mind control, etc. No, there are no flying cars and mind control. More like robots. Just goddamn robots. They're the people born without any emotions, and for most of my life so far, I thought I was one of them. Until James Rodney came into the picture and muddled my perfect robotic world up, and named me an "Outcast".
Outcasts are perceived as dangerous. We're the baddest of the bad, greatest of the great, evilest of the evil. That's why they plant correctional institutes all over the world to make us better--to make us what they think is normal again--to turn us back into robots. I've been warned not to stay around James. A voice in the back of my head reminds me all the time. But who can attempt to stay away from someone that broken? I'm letting him ruin my life, and I guess I'm okay with that.
Cast adrift into the wilderness, a teenaged boy flees a sorceress crowned with the skull of a dragon-hatchling, a sorceress who loves to pluck the wings off faery queens and assassinate rival magicians ... just for fun. Contending with warlords, werewolves, and the wrath of winter spirits, young Starbane is aided by a quarrelsome spy and a vagabond maiden on his journey, but it seems that everyone has a conflicting agenda and the shape-shifting witch, Oblixta, will not allow anyone to escape her clutches without a fight. Politics threatens to keep the exile from finding Rowan Blaize, a reclusive warlock from another dimension, trapped by a spell in Starbane's unforgiving world. Can Blaize help the boy thwart doom and break his own confining curse, or will an eerie twist of fate lead to a magical showdown that ruins them all? Ideal for admirers of the classic fantasy genre, Rowan Blaize and the Starbane Exile (Enchanted Heritage Chronicles: Book III) offers a timeless tale of Good vs. Evil ... and a glimpse into the perilous affairs of witches and wizards at war.
Hilaria lives in Zolo the last Human Colony on Earth. 85 years ago a virus wiped out most of human kind and Zolo was built in a last ditch effort to save what was left of the human race. After 85 years of peace within the wall the re emergence of the Awakening causes mayhem within the wall and Hilaria must fight for the right to live freely with herself constantly being tested along the way. Hilaria experiences loss and love and anger in a new way and will ultimately lead to the survival of the human race.........
Ravaged by the fury of a terrifying storm, an ancient sorcerer falls from the sky and crashes into a farm upon the English countryside. Powerless but determined, the wily Rowan Blaize must make his way to London and seek the help of his eccentric Aunt Ariadne, unaware that supernatural perils lurk around every corner. Even more daunting is the ultimate war he must wage against a vengeful goddess in order to reclaim his enchanted heritage. Told in the epic narrative tradition of classics like 'Hiawatha' and 'The Midnight Ride of Paul Revere,' 'Rowan Blaize' is a one-of-a-kind fantasy tale to be cherished for the ages. Lavish illustrations enhance a magical story that traverses a breathtaking journey through mystical worlds and encounters with a host of unforgettable characters. A sumptuous feast of enchantment to be savored by readers of all descriptions, 'Rowan Blaize' is the cornerstone work and the "key" that opens the door to the entire series of novels in the Enchanted Heritage Chronicles.
Serenity Williams is your average 15 year old girl. Her parents disappeared just days after her birth, and she was raised by her grandparents before being taken to the city by her aunt. Five years later she receives a phone call; her grandfather's passed away and left her behind a large inheritance. But in order to receive it, she has to move back to her hometown and move back into her childhood home. After returning it quickly starts becoming clear to her that her parents disappearance was no mere accident, and that her once beloved home is no longer what she thought it was. Chandeliers swing, her room destroyed, and she sees a figure around the house. What secrets are her grandmother hiding? Who's terrorizing her home, a vengeful spirit, or a lonely ghost? And what dark secrets do the marshes of Blackbourne hide?